
2026 · In development
Omnimake
Generative 3D characters and props for Unity
Overview
Omnimake is a generative AI platform for creating characters and props for real-time experiences. It wraps open generative-3D models like TRELLIS and SAM 3D into production services, then handles the tedious parts automatically: data preparation, mesh analysis, physical and interactive prop analysis, and rigging.
Every prop comes out as a mesh, a collider, and a Gaussian splat. The splats on this site were all generated with Omnimake.
How it's built
- 01
Generative models are packaged as FastAPI services in versioned containers on GCP, with typed request schemas and reproducible outputs.
- 02
LLM-driven agentic pipelines automate data preprocessing, mesh analysis, and rigging with minimal manual work.
- 03
A custom Unity Gaussian splat renderer written in HLSL compute loads splats at runtime and lets you move and recolor individual splats, which is what makes rigged, animatable splat characters possible.
Made with Omnimake
Live Gaussian splats generated by the Omnimake pipeline and rendered in your browser. Drag to rotate.
Weathered Anatomical Heart
Loading splat…
